Materials and textures
Materials & Textures Guides
Guides to PBR materials and seamless textures: what each map does, how scale and repeat work, and how to set materials up in your tools.
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OpenGL vs DirectX Normal Maps: Which One Your Tool NeedsOpenGL and DirectX normal maps hold the same detail with the green channel flipped. Which one Blender, Godot, Unity and glTF expect, how to tell them...
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Tile Textures for 3D: Ceramic, Porcelain, Zellige and TerracottaTen ceramic tile PBR textures compared for 3D floors and walls: real tile sizes, joint widths, map coverage and pixel density, and which tile suits each...
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Brick Textures for 3D: Bond Patterns, Colors and Real-World SizeTen brick PBR textures compared for 3D walls and floors: real brick face sizes, joint widths, courses per metre and the bond patterns that make a...
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Stone Textures for 3D: Marble, Granite, Travertine and SlateTen stone PBR textures compared for 3D interiors and exteriors: polished or honed finish, real-world coverage and pattern repeat for marble, granite, slate and more.
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Wood Textures for 3D Interiors: Oak, Walnut, Teak and MoreTen seamless PBR wood textures compared for 3D interiors: tone, finish, real-world coverage and grain repeat for oak, walnut, teak, cedar, end grain and more.




